Category Archives: game design

Despite having a clearer image of a final goal, development still weaves in every direction. Here’s what I’ve been doing for the last few weeks. I finally reached a conclusion at least on the scene that I would build. While it’s somewhat cliche, I decided a light house was by far the best option, not… read more»

Before I even start writing I’m worried that this will turn into a sarcastic rant, so I apologise in advance. I’ve just completed the second semester of my MSc, which included one really great module on technology enhanced learning environments, and one really disappointing module on interactive 3D programming. I’ll tell you all about the… read more»

What would you like to do?

I’ve just received my first programming assignment, which will involve building a simple ‘choose your own adventure’ game in Java. As soon as I saw the brief, I was immediately transported to the realm of Limmy’s Show character Falconhoof and his Adventure Call. “What would you like to do?” ‘Choose your own adventure’ games are absolute… read more»